Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Procedural generation in games like Hylics and Shadow of War adds unpredictability to narratives and characters. Games like Wildermyth and Spelunky leverage procedural storytelling to offer unique ...