This year’s conference came with countless demos for upcoming games that show just how much creativity real humans still have in the tank. I spent this week playing as many of those games as we could ...
Sucker Punch shared several ambitious mechanics at GDC that proved too big for the final game, including a dual-timeline system and a rotating in-game map.
We’ve known for some time that Forza Horizon 6’s Japan is Playground Games’ largest and densest map to date. We’ve known, too, that Playground Games’ version of Tokyo City is set to be the biggest ...
I was a first-round judge in this year’s IGFs, meaning I had access to the hundreds of games submitted, and spent many, many ...
Replaying Hollow Knight can become hard at any point, as these ten boss fights that are difficult even after finishing the ...
Microsoft's next Xbox, code named Project Helix, will be in developers' hands in 2027, the company revealed during a talk at the GDC Festival of Gaming on Wednesday. Alpha versions of development kits ...
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